Clan Missions
Three missions a week the whole clan works on together.
Your clan gets 3 missions every week. They reset on Monday at 4am UTC. These are separate from your own missions.
Shared missions#
Most of them are one big counter for the whole clan. Everyone's plays add to it. Here are the targets for a clan of 5:
| Target | |
|---|---|
| Clan scores | 12 new scores |
| Clan playtime | 37 plays |
| Clan XP drive | 15,000 XP |
| Mission grind | 15 of your own missions done |
| True Acc push | 2 True Acc scores |
| Standard Acc push | 5 Standard Acc scores |
| Tech Acc push | 4 Tech Acc scores |
Bigger clans get bigger targets. A clan of 10 needs double what a clan of 5 does.
The XP drive counts XP from plays, milestones, campaigns and your own missions. XP from clan missions and clan wars does not count.
Everyone sets scores#
Instead of one counter, everyone gets their own card asking for 3 to 6 new scores. Your card gives its own XP when you clear it. The clan clears the mission once 1 in 5 members finish theirs.
If you join mid-week, your card shows up next time you log in.
Rewards#
When the clan finishes one, it gets 70 clan XP. During a season it also gets 100 standing. Everyone who helped gets 150 XP. Some missions drop a crate too.
To count as helping on a shared one you need 2 scores on Clan scores, 4 plays on Clan playtime or 1,500 XP on the XP drive. Mission grind needs 2 of your missions and a category push needs 1 score. The XP shows up as Clan XP on your profile.
If you leave the clan you drop out of its missions.